Violet Evergarden 7+8 – In the Grasp of Loss

It is fairly easy to say that, up until this point, Violet Evergarden has been fairly single-minded in its approach to the conveyance of its narrative, plot direction, and character development. Though episodes three through six have very much contained their own interesting, well-detailed vignettes that feel quite distinct from one another, they have invariably followed, to some degree, a formula of sorts for each episode. Through the course of each story, we follow a side character who initially misunderstands Violet, learns more about her, and feels they understand her a bit better by the end of the episode, and during this period of time, Violet comes to understand an emotion that had previously been inaccessible or unknown to her. Beyond that, while there have been a small number of deviations from the standard course of the show thus far, Violet Evergarden has stayed the course in keeping with its low-key, slow-burn delivery of its tale to us. Episodes seven and eight change that.

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Violet Evergarden 5+6 — In the Eye of the Beholder

Violet Evergarden is one of these shows that I feel at odds with when trying to discuss, as I feel while there’s so many good things to say about the series and how much I enjoy it and what it does, there’s an equal amount of criticisms I have for the show, yet it never detracts from my enjoyment of the show as I’m watching. It’s a complicated feeling for me, as I do deeply enjoy the show, but at the same time, cannot bring myself to call the show anything more than “good” as I’m watching it. I feel there’s plenty more the series could do with itself than the story is showing me at this moment. “Why is that?” is always what I ask myself in these scenarios, and I think episodes 5 and 6 are perfect to discuss why I both love this series and also feel like it could improve upon itself.

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The Art of Peace in War: Emergent friendship in player versus player games

In just a few weeks, Sea of Thieves releases, a zany and fun pirate game filled with magic, mystery, and majestic ocean views.  The world of Sea of Thieves is a dangerous place with no safe zones for players (full pvp) and tons of incentives to attack other crews with your best buds.  Excitement and action abound!  However, one of my favorite things about this game that has me so excited outside of the amazing ship battles, interesting treasure riddles to solve, beautiful rendering of the ocean waves, and amazing weather simulations… are the musical instruments.

From the start, each player is given in their inventory an accordion and an odd stringed instrument called a hurdy gurdy.  Rare, the developer, is no stranger to fun within games and these instruments are very cleverly implemented.  If someone starts to play a song, anyone can join in, with the game syncing up the playing so that it sounds like anyone else just jumped into the tune, automatically assigning melody, harmony, and bass parts to other players.  Because of this, there’s this sensation of unity and fun as a crew performs together using items that would otherwise be a simple addition to the game and wouldn’t really have another purpose.

But it’s the fact the game designers put music that the players can play together into the game that I find so fascinating and important.  In a world filled with cannonballs and cutlasses, Rare dropped an element into the game that has no aggressive action to it (besides maybe playing Flight of the Valkyries as people charge into battle).  In fact, as the saying of soothing a savage beast would indicate, this element of gameplay is really an antithesis of what most games are about.

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February 2018 Monthly Content Round-up

The season of love has come and gone but if you need a little more or just a distraction from the constant Valentine’s memes, here’s some sweet articles to keep ya.  They’re not exactly hand-made, but they were hand-picked in order to give a taste of some high quality content of the month!  This is our gift to you guys and I hope to see some awesome White Day gifts of awesome content in return this coming month!  Here’s to another great month of anime and a very good community for it.  Now, how ‘bout we open this gift up?

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Log Time General Podcast #12 | Beginning of Winter 2018 — Winter’s Laid-Back Anime

We bust out of the beginning of the Winter 2018 season with some ridiculously solid shows to help us start the year out right. We all pretty much melt over the sheer level of comfy coming from shows like Yuru Camp and Hakumei to Mikochi, we get into the fascinating but puzzling A-1/Trigger collaboration Darling in the Franxx, discuss our hopes and fears about Violet Evergarden, and almost pass out because we had so many dang good shows to talk about this season.

Audio Links: iTunes | SoundCloud

This podcast was recorded on January 26th, 2018.

Log Time General Podcast #11 | End of Fall 2017 — The Gems of the Season

This podcast, we crawl out of the Fall 2017 season battered and bruised from the year behind us, but come up with some heavy-hitters and anime of the year contenders! We go deep into (read as: gush for what seems like hours) Just Because! and its incredible subtleties in storytelling, finally talk about a genuinely good 3DCG show a la Land of the Lustrous, check out a few other solid picks for the season, and we almost kill Matt and end the podcast over an almost-pun.

Audio Links: iTunes | SoundCloud

This podcast was recorded on January 6th, 2018.

December 2017 / January 2018 Monthly Content Round-up

Hi, all! For our last round-up post, we kind of switched things up a bit, focusing on posts of our own from the blog that we really enjoyed from 2017. However, there was a lot of great content that came out in December, so we felt that it would be a huge shame if we just passed over the month altogether. To fix that, we decided to do a combined post for December 2017 and January 2018, and man were there some solid picks for this one. Get ‘em while they’re hot (from the last two months but hey they’re still warm in our hearts)!

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